Tuesday, March 27, 2007

Bad Buzz For Second Life

A feature length article has been printed about Second Life downfalls. (Those in the industry know that a lot of these pieces can sometimes be "prompted"). However, I will add that we have proposed Second Life initiatives to several clients who all did not want to go ahead because of the lack of reporting tools.

Because of the lack of stats from Second Life, developers are stepping up to try and build it for them. I have heard that Electric Sheep have been doing this.

With all of the virtual worlds we have spoken to, there are two big sticking points: 1) reporting is the weakest part of the pitch 2) the size of the application download.

Bad buzz article on Second Life:

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