DeltaOneZero
DeltaOneZero was played in Australia in Nov/Dec of 2003. It was a 24/7, real time, all media, immersive, story based adventure. Players from Sydney and Melbourne required an SMS enabled mobile phone, an email address and access to the internet. DeltaOneZero was
Players were sent a short but very clear message prior to the game starting. Save Dylan.
Follow the adventure players went through at http://www.deltaonezero.com
One person was rewarded. Raduza was caught. Dylan walked away...
He is not satisfied. As always, stay aware. Observe your surroundings.
Players were sent a short but very clear message prior to the game starting. Save Dylan.
Follow the adventure players went through at http://www.deltaonezero.com
One person was rewarded. Raduza was caught. Dylan walked away...
He is not satisfied. As always, stay aware. Observe your surroundings.
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